Mechanical Engineering · Robotics & Control · University of Utah · May 2027
Engineering student with a passion for building, experimenting, and figuring out how things work. Outside of class, I spend my time rock climbing, designing puzzles, and tinkering around with electromechanical systems.
What I work with
Built on my own time
Personal Project 01
A repurposed Elegoo robotics kit designed to provide environmental enrichment for pet rats through autonomous driving. This project focused on rapid prototyping, Arduino development, and sensor-feedback control systems using voltage detection and signal smoothing to create stable, reliable inputs.
Personal Project 02
A 3D printed sequential puzzle box inspired by ancient Egyptian relics and archaeology. This project emphasized creative problem solving, user experience design, and precise modeling through mechanical puzzles, custom hieroglyphics, and dimensionally constrained moving components.
Personal Project 03
Crap Courier — A portable dog waste carrier designed to make walks more comfortable and a lot less stinky. Focused on practical product design and iterative prototyping, earning a "Best Design" badge in the pets category from Cults3D and a front-page feature.
Portable Monitor Stand — A stackable 3D printed stand balancing monitor stability, portability, and ease of printing for improved workspace ergonomics.
Sconce & Painting Hangers — Damage-free mounting solutions for renters using removable command strips, designed for easy installation, wall protection, and aesthetic integration.
Academic Engineering
Coursework Project 01
An Arduino-powered robotic launcher capable of navigating a linear path and targeting ping pong balls using image-based color detection. This project emphasized systems integration through sensor feedback, motor control, kinematics, and computer-guided targeting logic.
Coursework Project 02
Designed and fabricated a low-cost axial flow water pump using accessible materials. This project focused on design fundamentals, iterative testing, and translating design concepts and elements into a functional physical system.
Coursework Project 03
Served as the primary SolidWorks designer for a SpongeBob SquarePants themed roller coaster segment built from standardized coaster components. This project emphasized CAD modeling, design validation, and translating engineering calculations into a manufacturable and physically realizable design.
Academic Foundation